♦ Blood of the First Men (Agenda) -1x
The North.
You may run any number of The North agendas. You need 2 additional power to win the game.
Reduce the cost of the first Wildling character you play from your hand each round by 2.
The Minstrel’s Muse (Plot) -1x
4/8/1
House Stark only.
If you win dominance this round, claim 3 additional power for your House.
♦ Coldhands (Character – Neutral) -1x
Cost 4, STR 4 (no icon)
The North.
Coldhands cannot be killed.
Coldhands gains the benefit of any The North agenda being run (as if he had the Night’s Watch and Wildling traits).
Coldhands must participate in the first challenge initiated for which he is eligible each round.
Reed’s Crannogmen (Character – Stark) – 3x
Cost 4, STR 3 (M) ( P )
Army.